AI Insights · Timothy · October 2022
Top 5 PVP Games on iOS in Australia: Q3 2022 Performance
Explore the performance trends of the top 5 PVP games on iOS in Australia for Q3 2022, including Stumble Guys, X-HERO, Survivor!.io, Roblox, and Subway Surfers.
During Q3 2022, the top 5 PVP games on iOS in Australia displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.
Stumble Guys From Scopely, Inc., experienced significant growth in weekly revenue, peaking at approximately $98K in the final week of August. Weekly downloads saw an initial rise, reaching 78K in late July before declining to around 36K by the end of September. Active users increased steadily from 142K at the start of the quarter to a peak of 291K in mid-August, stabilizing around 272K by the quarter's end.
X-HERO BINGCHUAN NETWORK's title showed a marked increase in weekly revenue, starting at $9.8K in late June and peaking at $85K in mid-September. Downloads surged from 1.2K in late June to a high of 59K in mid-September, while active users grew from 2.5K to 103K during the same period, reflecting a strong upward trend.
Survivor!.io Published by HABBY, saw its weekly revenue climb from $798 in late June to $44K in the final week of September. Downloads spiked significantly from 738 in late June to 47K in late August, before tapering off to around 16K by the end of September. Active users also increased dramatically from 465 to 75K over the quarter.
Roblox Roblox Corporation's popular game maintained robust weekly revenue, fluctuating between $333K and $440K throughout the quarter. Downloads remained relatively stable, ranging from 12K to 22K weekly. Active users saw a gradual increase, starting at 607K and reaching 631K by the end of September.
Subway Surfers From Sybo Games ApS, experienced a decline in weekly revenue, starting at $20K in late June and dropping to $2.7K by the end of September. Downloads decreased from 28K in late June to around 10K by the quarter's end. Active users showed a downward trend from 878K to 454K, with a slight rebound to 648K in the final week.
For more detailed insights and data, visit Sensor Tower.